Total Havoc box art
Activision studio in Los Angeles, CA, impressed by Total Havoc
Activision studio in Irvine, CA impressed by Total Havoc
Oasis
Map designed by Aidan Gignac
A 3rd person view showcasing the teleportation between worlds on map, Farm
Farm was designed by Aidan Gignac
Stranded
Map designed by Justin Miersch
An Unreal Engine scene with a fully configured exo, sci-fi character model.
3D model designed by Jules Faivre
An Unreal Engine scene with a fully configured exo helmet, sci-fi character model.
3D model designed by Jules Faivre