
Total Havoc box art

Activision studio in Los Angeles, CA, impressed by Total Havoc

Activision studio in Irvine, CA impressed by Total Havoc


Oasis
Map designed by Aidan Gignac

A 3rd person view showcasing the teleportation between worlds on map, Farm
Farm was designed by Aidan Gignac

Stranded
Map designed by Justin Miersch

An Unreal Engine scene with a fully configured exo, sci-fi character model.
3D model designed by Jules Faivre

An Unreal Engine scene with a fully configured exo helmet, sci-fi character model.
3D model designed by Jules Faivre